Early concept art work where we began exploring ideas for the Slaughterhouse level. The direction was to keep it as a more smaller scale, family owned, rural based slaughterhouse that you may find hidden away in Texas, rather than a huge industrial complex for a mega corporation. That way, we could things more intimate and the horror more closed in rather than running through huge empty warehouses. This level was fun to explore as it opened up a lot of options to the team.
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